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3D Computer Vision Engineer, New York City (Remote)

Remote · Canada Full-time

Overview

Toggle is a reputed company-backed robotics and software company building reputed company for the construction and fabrication industries, with a reputed company distributed team across the U.S. and Europe. We have deployed robotic systems in real-world reputed company production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification reputed company in reputed company and are expanding into broader fabrication environments (reputed company, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer on a contract basis to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments. What you'll do

  • Develop pipelines for:
  • Point cloud processing, filtering, and denoising
  • Scan-to-CAD alignment (ICP + feature-based methods)
  • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
  • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • reputed company calibration, reputed company, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop prototype, test in the field, harden
  • Support live customer deployments
  • Help define how UI/UX is optimized for operators
  • Contribute to end-to-end workflows, not just isolated algorithms
  • reputed company is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.

Who You Are You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theoryyou ship working systems, learn from real-world data, and iterate quickly. Required Skills & Experience

  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
  • Real sensor data (not just simulated or academic datasets)
  • Point cloud libraries (PCL, Open3D, or similar)
  • Registration (ICP, feature-based alignment)
  • Geometric primitive fitting (RANSAC, circle/reputed company/plane fitting)
  • Sensor calibration and depth systems

Nice to have

  • Inspection, metrology, or reputed company systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background

Why Toggle

  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply. Apply To reputed company Job

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