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Computational Geometer

Remote · South Africa Full-time

About Atomic Industries

Atomic Industries is reinventing how the world makes things. From cars and aerospace systems to medical devices and packaging, most physical goods begin life in a mold or are shaped by a manufacturing tool. Producing these tools has always been slow, manual, and dependent on scarce expertise, taking weeks or months. We’re changing that.

At our Detroit headquarters, we combine the industrial DNA of America’s manufacturing heartland with the speed, intelligence, and precision of Silicon Valley. Our AI-driven platform tackles the hardest problems in geometry, process planning, and fabrication, collapsing production timelines from months to days and soon, minutes. We don’t just build software; we run a fully operational factory where our technology produces production-grade tooling every week, enabling tight feedback loops and rapid iteration.

Backed by top-tier investors, we’re restoring speed, flexibility, and capability to the American industrial base. Our mission is to make manufacturing as agile and scalable as the digital world, and in doing so, rebuild the infrastructure of the physical economy.

About the Role

As a Computational Geometry Engineer at Atomic, you’ll develop the software infrastructure that transforms raw part designs into simulation-ready, manufacturable, and fabrication-driven representations. You’ll build tools to analyze, manipulate, and reason about complex 3D models, ensuring they’re robust enough to drive fully automated design and production systems.

This role is ideal for engineers who love working at the intersection of geometry, algorithms, and real-world manufacturing.

What You’ll Do

  • Develop algorithms to work with B-rep, mesh, and NURBS representations

  • Implement tools for geometric healing, simplification, conversion, and constraint enforcement

  • Build high-performance geometry pipelines that integrate with simulation and process planning tools

  • Work with both open and proprietary kernels (e.g., OpenCascade, Parasolid)

  • Design systems for feature extraction, topology classification, and manufacturability analysis

  • Collaborate with product, simulation, and automation teams to expose geometric logic to upstream workflows

What We’re Looking For

Minimum Qualifications

  • 5+ years of experience working with computational geometry, CAD, CAM, or graphics systems

  • Strong knowledge of geometric representations: B-reps, meshes, point clouds, surface/spline models

  • Proficiency in C++ and Python; familiarity with libraries such as OpenCascade, Parasolid, CGAL

  • Experience building performant systems for geometry manipulation or modeling

  • Ability to reason about edge cases, numerical stability, and algorithmic robustness in 3D environments

Bonus Points

  • Background in manufacturing, simulation, or process automation

  • Experience designing geometry tooling for downstream applications like toolpath planning or FEA meshing

  • Familiarity with topology optimization, constraint solving, or CSG representations

  • Contributions to open-source geometry or CAD systems

How We Work

  • Fast iteration: We deploy code daily and validate it in the factory every week

  • Factory-first mindset: Engineers spend time on the shop floor to understand the real-world impact of their work

  • Low ceremony, high ownership: We value well-written design docs, tested code, and real results — not meetings

  • Collaborative culture: Geometry, AI, and robotics teams are tightly integrated and co-develop the product together

Benefits

  • Competitive salary and generous equity package

  • Full medical, dental, and vision coverage for employees and dependents

  • 401(k)

  • PTO with a 15-day minimum

  • Quarterly team travel to Detroit

  • Visa support for TN, E‑3, and O‑1 candidates

  • Hardware stipend and on-site prototype lab access

Originally posted on

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