Open role
Expert Animator – FPS
Job Description:
- Own the vision, quality, and execution of first-person animation systems throughout development
- Create high-quality first-person animations for weapons, abilities, locomotion, interactions, and gameplay systems
- Collaborate with Gameplay Design and Engineering to support responsiveness, readability, and player feedback
- Develop and maintain animation blueprints, state machines, Control Rig solutions, and gameplay animation systems within Unreal Engine 5
- Create and refine procedural and layered animation solutions
- Build, maintain, and optimize first-person animation pipelines and workflows
- Rig and prepare first-person assets for animation and engine implementation
- Integrate animations efficiently into gameplay systems with Technical Art and Engineering
- Review, direct, and provide feedback to external animation vendors and contract animators
- Establish animation standards, documentation, and best practices
- Collaborate with leadership to define animation priorities, schedules, and quality benchmarks
- Support cinematic and scripted gameplay animation needs when required
Requirements:
- 7+ years of animation experience, including shipped AAA or AA FPS credits in a Senior Animator, Lead Animator, Principal Animator, Expert Animator, or equivalent role
- Expert-level proficiency in first-person animation: weapons, hands, locomotion, interactions, and player abilities
- Deep understanding of first-person gameplay feel, responsiveness, and player feedback principles
- Extensive experience with Unreal Engine animation systems, including Animation Blueprints, Blend Spaces, State Machines, Control Rig, and Sequencer
- Strong animation fundamentals: timing, weight, posing, anticipation, and readability
- Experience rigging and preparing first-person assets for production use
- Strong understanding of animation implementation and integration within game engines
- Ability to collaborate effectively with Design, Engineering, Technical Art, and Production teams
- Experience reviewing and directing the work of external animation partners
- Active engagement with AI tools relevant to animation, including AI-assisted rigging, cleanup workflows, or reference tooling
- Comfort with AI in the animation pipeline
- Strong communication skills and ability to provide clear, actionable feedback
Benefits:
- Health, dental, and vision benefits
- Medical, dental, and vision insurance
- 401(k)
- Flexible paid time off
- Remote-first work from anywhere in the US or Canada
- Opportunity to influence the studio and its operations at an early stage
- Broad technical ownership from day one
- Work with cutting-edge UE5 technology
- Project targeting PC, PlayStation 5, and Xbox Series X|S