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Remote Contract UI/UX Designer – Video Games

Remote · Australia Full-time

Note: The job is a remote job and is [REDACTED] to candidates in USA. [REDACTED] is a startup multimedia studio [REDACTED] for its hit indie horror game "Poppy Playtime". They are seeking a Contract UI/UX Designer who will be responsible for creating [REDACTED] and visually striking user interfaces that enhance player engagement and usability in their games.

Responsibilities

  • Design [REDACTED] and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
  • Prototype UI/UX solutions to test usability and player experience
  • Ensure UI readability, accessibility, and responsiveness across platforms
  • Create high-[REDACTED] UI visuals that [REDACTED] with the games tone, style, and horror atmosphere
  • Design [REDACTED] and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
  • Own the design of [REDACTED], high-[REDACTED] UI systems such as HUD, inventory management, and other in-game interfaces
  • [REDACTED] the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
  • Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in [REDACTED] with the overall [REDACTED] and mechanics of the game
  • Create and maintain UI style guides, component libraries, and documentation

Skills

  • MUST HAVE VIDEO GAME EXPERIENCE
  • 3+ years of experience in UI/UX design or UI art for games or interactive media
  • Strong portfolio demonstrating both UX thinking and high-[REDACTED] visual UI work
  • Experience designing for games, including HUDs, menus, and interactive systems
  • Proficiency in design tools such as [REDACTED], Photoshop, [REDACTED], or similar
  • Understanding of usability, player psychology, and interaction design principles
  • Experience implementing UI in a game [REDACTED] (Unreal [REDACTED] preferred)
  • Strong communication skills and ability to collaborate across disciplines
  • [REDACTED]-oriented with a strong [REDACTED] of visual hierarchy, typography, and layout
  • Experience working on horror or atmospheric games
  • [REDACTED] design or UI animation skills
  • Familiarity with Unreal [REDACTED] UMG and Blueprints
  • Basic scripting or technical implementation knowledge
  • Experience with live games or iterative UX improvements based on player feedback
  • Understanding of accessibility standards in games
  • [REDACTED]

[REDACTED] [REDACTED] is a gaming studio company that creates 3D animations and videogames. It was founded in 2015, and is headquartered in Los Angeles, California, USA, with a workforce of 51-200 employees. Its website is [REDACTED] . Apply To This Job Apply To this Job . Apply To This Job

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